SUPERMEHN judge
 
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Reputation
6
9
16
5
2
Total number of votes: 38 (list)
Average ranking: 2.6842
Activity
[S] have played a total of 46 matches, of which they challenged 24 themselves.
They never had a 'noshow' or a forfeit loss.
The past 30 days they played matches in 0 different ladders.
[S] is or has been involved in 1 matchconflicts (list).
of which they started 0 themselves.

Matchreports
Below are the matchreports that opponents of [S] wrote. This will give you some idea about them.

APOLLO BOTH MAPS REASON OBVIOUS WALLHACK
TOUJANE 1-20 ROUNDS
BURGUNDY 1 2 3 5 11 12 13 14 15

SNIPIE BOTH MAPS REASON OBVIOUS WALLHACK , TIMING
TOUJANE 1-20 ROUNDS
BURGUNDY 1 2 4 6 8 15

GooD
A
M
E

PLZ accept fast
ggbb

make conflict.. don't waste my time with fcking score change.. i never accept noob.
pietza and 020210 upload bothmaps reason wh
How do you have so many points ? haha.



Good Game xD
forfeit pls...you have wrong player:S
snpzr demo up
___
thx
Opponent violated the SHARED LINE UP rule !
The shared line up rule was violated with HZ Girls
HZ Girls clan link:
http://clanbase.ggl.com/claninfo.php?cid=1831002

Players that are violating the rule:
snpzr (hid: 3148315)
apollo (hid: 3147783)

Rule about the sharing line up:
"At least half the line-up used in every match (not 1on1) should be different from those used by any other clan in the same ladder. This does not apply to 2on2 ladders (unless it happens too regularly – four or more occasions) or matches older than 30 days. The following list shows what is not allowed, based on the line-up of two matches, one for each clan:
- 3on3 ladder: two players are the same in the two matches
- 4on4 ladder: three players are the same in the two matches
- 5on5 ladder: three players are the same
- 6on6 ladder: four players are the same
- 7on7 ladder: four players are the same
- And so on"

Matches where they violated the rule:
1. match: http://clanbase.ggl.com/warinfo.php?wid=9565333
2. match: http://clanbase.ggl.com/warinfo.php?wid=9568007


**claim: opponent will receive a forfeit loss

**proof:



accept forfiet, or 1:0, or conflict cu. gg
shaka
UPLOAD demo apollo thnx
bg opponent left server @ 13-7 on burgundy. fast accept whiners ty
DEMO UP
Timestamps for Apollo13
Apollo allways looks at walls so he can see where we are going. It's strange to stare at walls like that don't you think?

Burgundy:

Round 4 - Time: 1:20-->1:13 he clearly knows his approchal + aiming is obvious.
Round 4 - Time: When planting: Look how is he camping on the side of the road hidding from me, exactly knows when to move further on the B.
Round 5 - Time: 1:10-1:06 when I start to shoot at him look how is he starring at the wall, waitin for me to go away.
Round 5 - Planting Time: 55-45 when he jump-shots at my m8. a little bit too obvious don't you think?
Round 6 - Planting Time: 10-40 Apollo just doesn't know if he really sees him cuz of chams. But you can see the weapon.
Round 9 - HAHAHA. Just before planting he pre-aims Moxzor and then he nicely kills skyz. Must see.
Round 11 - Time: 1:50 BUG using is not legal.
Round 11 - 1:12-1:10 Aim walling again.
Round 11 - 0:58-0:55 using bind laggs to cross.
Round 12 - Time: 1:55-1:52 BUG using again.
Round 13 - Time: When rushing on B he holds the grenade and he knows that no one is on B.???
Round 14 - Time: 1:20-1:14 his looking at the wall is again too obvious.
Round 18 - Time: Start round-->BUG again.
Round 19 - Time: 0:29 when he approaches to Moxzor with nojumping or anything just knowing where he lays.

Toujane:

Round 1 - Planting Time: 40-35 He just knows where my m8 is hidding and he aims at him with no reason.
Round 4 - 1:37 He pre-fires at my m8. That's obvious hack lol.
Round 8 - Plating Time: 50-40 When my m8 jumps off the roof he knows and he obvious stands up and shoots at him but he didn't saw him. LOL



His nades are in Toujane are allways perfect spot except in round 19.

Toujane:
Round 6 - Time: 1:34 He quickly shoots at my m8 and he exactly knows where is he standing.
Round 11 - Time: 1:41 how could he possibly know he is laying down there? he shoots trough the truck LOL.
Round 12: Time: 1:18 aim wall + shoot. LOL
Round 12: Planting Time: 50-45 when he gets on the B roof he just doesn't look on the middle cuz he knows he went on the german spawn. It's clearly seen from how he looks.
Round 13: Time: 1:27 When he turns his look on the middle he know my m8 is comming there and it's obvious he knows.
Round 15: Time: 1:44 He jumped off that roof knowing my m8 is on the right side. He didn't even look on the right side. OBVIOUS.
Round 17: Time: 1:50 He newer threw that nade on the middle. But before my m8 killed his m8 he threw the nade on him. that's even more strange isn't it? (:
Round 17: Time: 1:10 When he is going to B he is obvious looking at the wall to see where is my m8 going. You can't say that he was looking at the walls if they are clean or dirty ye?
Round 18: Time: 1:25 Aim wall
Round 20: Time: 1:16-1:14 He saw him 3x but cuz of chams he wasn't sure if he can shoot.


Because snpzr didn't have to upload demo I stil caught him in a hacking move

Timestamps for Snpzr
Burgundy:
Round 13 - Time: When he is all alone in sniper house. His waiting and aiming are just too obvious.


I can say this timestamps are good to go.





1:0 or cu ban
g_G
gg
Apollo demo up some weird actions thnx