Don't see why its ridiculous, the 3rd spec in sh breaks the whole tension/gaming experience that bridge delivers as a map for the most part. Hey look we camp in the most retarded places somewhere in water then we sacrifice 1 guy who can see the whole map and call perfecly where whole opposing team is. Sneaking through the water in the back becomes obsolete, planting the bomb without the enemy knowing it becomes irrelevant. It effectively took away all the skill that was needed to close down a round by actualy beeing good (as if defenders advantage isnt enough yet).
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