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News Monday 4 May


Unreal Tournament 3 patch v2.1 released
by: Kincaid
Epic Games have released the fifth official patch for Unreal Tournament 3 with numerous bug fixes for several issues such as achievements on custom content servers and map flaws.


The specific changes include:

User Interface
Disabled wrap for options lists on PC
Split out player and bot counts on mixed servers in server browser
No longer require double clicking on main menu
Fixed problem with vote menu, where list positions and scrollbar get reset after the menu updates
Fixed issue with 'no password' connection error not asking for a password, when in online play
Fixed issue with dialog boxes, where button positions are not updated correctly after resolution or message length changes
Made the Instant Action and Host Game menus properly recover the saved mutator list, when the Mutator menu is not opened
Fixed an incorrect call to WorldInfo.TravelFailed, and fixed the 'Incorrect Password' dialog not asking for a password

Game
No longer disable achievements for mods that don't contain code (maps and custom characters)
Fixed issues with weapons respawning with Duel and with WeaponsRespawn mutator
Reduced visibility of DM beacons in darkmatch
Fixed greed exploit with redeemer
Updated russian localization
Removed os helper workaround for Windows 2003 server, now that we have a better fix
Fixed low gore issue with Titans
Fix for wrong team shader in rare cases
Fixed dropflag command not working. Also fixes a CTF exploit
Fixed excessive link beam decals for listen servers
Fixed warfare orb not showing up on minimap on second and subsequent rounds on map where teams switch sides
Reduced damage to nodes/cores from dead Titan explosion
Reduced damage Titans do to nodes/core with weapons
Titan melee doesn't knock down spawn protected players

Server Administration
Fixed problem where maplist entries contain unwanted whitespace, and move invalid maplist entries to a separate 'BadMaps' list, instead of just deleting them
Fixed bug where the advertised game was wrong after switching gametypes, but only for the startup gametype
Fixed bug with password being removed from URL, during non-seamless travel on the same server
Fixed bug where the current game profiles mutators would be carried over into other gametypes
Added 'MapReplayLimit' to UTMapList; this overrides the same value in UTMapListManager, unless set to -1
Added code to trim down the size of server details results when they become too large, fixes problem where servers would not be advertised
Adjusted vote code to end vote rounds early, when all players have voted, and to switch map immediately instead of respecting the 'EndTimeDelay' and 'RestartWait' settings
In endgame votes, forcibly extend the first vote round by 16 seconds (i.e. the time it takes for the vote menu to popup)
Added admin-only buttons to the vote menu, which allow admins to force a winning vote
Fixed non-seamless travel client timeout disconnects
Now consider server "pure" with same rules as achievements (custom maps, characters, and Epic mutators + webadmin allowed)
Adjusted mutator voting to properly account for mutators in the game profile settings (both added and excluded mutators)

Mod support
Fixed problem with cooking with -mod and ModShaderCache
Fixed map makers unable to cook when using Titan Pack assets. May need to delete GlobalPersistentCookerData.upk from My Games\Unreal Tournament 3\UTGame\Published\CookedPC
Added mutator hook for blocking team changes

Level specific
Fixed WAR-Confrontation raptor exploit
Possible fix for darkmatch memory leak
Added refshadercache to patch, so titan content will have shaders compiled
Fix for reported rare WAR-Floodgate crash

Steam enabled clients will be applied automatically when your Steam client is restarted.
Source: BeyondUnreal
Related: Unreal Tournament 3: Titan Pack and patch 2.0 released
Download: Atomic Gamer
BeyondUnreal
WorthPlaying
FileShack
GamersHell





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Comments:(30)


SoB^Neoto (SoB )  10 May 12:52
noobX wrote:
oh another patch for this superactive game?
epic must be really bored


LOEL
{DUB}A$s»xXx«° ({DUB} )  6 May 14:48
Hektor wrote:
{DUB}A$s»xXx«° wrote:
I would try it if i could get past the startup splash screen tbh. Thousands of people got the same problems with this. Im using vista 64 bit and i think the problem is linked to that.

lol man. the only trick is a simple ";" char. like this:

UTEngine.ini

[FullScreenMovie]
;StartupMovies=Copyright_PC
;StartupMovies=EpicLogo
;StartupMovies=MidwayLogo
;StartupMovies=UE3_logo
;StartupMovies=Nvidia_PC
;StartupMovies=Intel_Duo_Logo
;StartupMovies=UT_loadmovie1


Il try it out, i couldnt find a fix for it.

Cheers mate
R3nO ($.$. II)  6 May 13:28
They could at least fix 'reconnect' issue, so you dont need to type it two times...
cgc|vitz (cgc|)  6 May 07:35
well... ut3 is a good game indeed. But i dont even compare it to UT1. Would be great if you made a UT Live just like Quake live... a UT with better netcode... cause thats the only thing UT1 has that sux... it's netcode :P think about it. Afterall UT1 still has the most active community after 10 years in different mods so give it a try imo!
inter (eMpathy )  6 May 07:11
need to can off the effort for patches. and make a proper game again like ut99.
*VoM*bingo (*VoM* )  6 May 05:24
«°C»Spirit_uS wrote:
it runs perfectly on my ass


at least something in you is working better than your mouth
FCE2|Cryton (FCE2)  6 May 05:23
Now I have to get used to not double-clicking
QuadmanSWE (QuadmanSWE)  6 May 03:32
Great, still no way to remove the nametag that pop ups over teammates heads in tdm?
Hektor (!D )  5 May 18:02
{DUB}A$s»xXx«° wrote:
I would try it if i could get past the startup splash screen tbh. Thousands of people got the same problems with this. Im using vista 64 bit and i think the problem is linked to that.


lol man. the only trick is a simple ";" char. like this:

UTEngine.ini

[FullScreenMovie]
;StartupMovies=Copyright_PC
;StartupMovies=EpicLogo
;StartupMovies=MidwayLogo
;StartupMovies=UE3_logo
;StartupMovies=Nvidia_PC
;StartupMovies=Intel_Duo_Logo
;StartupMovies=UT_loadmovie1
*VoM*Kensei (*VoM* )  5 May 14:00
[GD]NoStyLe^ wrote:
epic fail


posts like this start to become sad. the epic joke worked.. 2 years ago.

Anyway i don't see what is "epic fail" about a patch.

But well... nostyle is the name...
Hldr (~{TOE}~ )  5 May 13:48
This game is fun... and u who dont like it ... stfu
[GD]NoStyLe^ ([GD] )  5 May 13:47
epic fail
[20]srø (20)  5 May 10:08
I've had it run flawlessly on both my Vista x64 systems. As far as UT3 could be expected to run flawlessly before patch 2.0 anyway.
«°C»Spirit_uS («°C»)  5 May 07:38
it runs perfectly on my ass
*VoM*bingo (*VoM* )  5 May 07:33
{DUB}A$s»xXx«° wrote:
Im using vista 64 bit and i think the problem is linked to that.


It runs perfectly on my vista 64bit.
{DUB}A$s»xXx«° ({DUB} )  5 May 07:19
I would try it if i could get past the startup splash screen tbh. Thousands of people got the same problems with this. Im using vista 64 bit and i think the problem is linked to that.
toxa.nf (eX)  5 May 06:19
*VoM*Kensei (*VoM* )  5 May 05:51
"a bit late" posts make little sense,

this comes after the titan pack. so this ain't .1 , it's .6 or something

Anyways, nice that epic still works on it

LETS TRY IT OUT
Synare ([«GM»])  5 May 03:56
better late then never
Hektor (!D )  5 May 03:08
iG|nakkait wrote:
goty > anycrap > ut3


2k4>ut3>any goty or ut
-Zlodey- ({SG})  5 May 01:24
This is all because they working more on GoW than UT.
Nodis (Nodis)  5 May 01:09
nice! =)
Matsy (sh1ver)  4 May 22:57
ALOT too late...
kE ~ Killereye ([GoC])  4 May 21:33
AcidSlam«X» wrote:
No dont bother plz


It could work if they made something like UT Live though, like ID is doing now with quake 3. Maybe a bit more features for clans and it could be just perfect for a revival of UT!
AcidSlam«X» («X» )  4 May 19:54
<{xan}>Malevol3nt wrote:
blablabla get started on UT4 allready..

No dont bother plz
iG|nakkait (iG|)  4 May 19:46
goty > anycrap > ut3
<{xan}>Malevol3nt (<{xan}> )  4 May 19:31
blablabla get started on UT4 allready..
pTr` (]-AsM-[ )  4 May 19:20
useless
eX`BioHaZarD / bayo (eX` )  4 May 19:19
A BIT LATE.
FAIL.
noobX (noobX)  4 May 19:04
oh another patch for this superactive game?
epic must be really bored

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