| ClanBase Radio | |||||||||||||||||||||||||||||||
Saturday: (CET) 20-22: Total Trance Show | |||||||||||||||||||||||||||||||
| ClanBase VIP | |||||||||||||||||||||||||||||||
LIMITED TIME OFFER | |||||||||||||||||||||||||||||||
| Advertisement | |||||||||||||||||||||||||||||||
| News | |||||||||||||||||||||||||||||||
| Hot blogs | |||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||
| Poll | |||||||||||||||||||||||||||||||
Please login to participate in this poll.
| |||||||||||||||||||||||||||||||
|
| |||||||||||||||||||||||||||||||
| Disabled wrap for options lists on PC | |
| Split out player and bot counts on mixed servers in server browser | |
| No longer require double clicking on main menu | |
| Fixed problem with vote menu, where list positions and scrollbar get reset after the menu updates | |
| Fixed issue with 'no password' connection error not asking for a password, when in online play | |
| Fixed issue with dialog boxes, where button positions are not updated correctly after resolution or message length changes | |
| Made the Instant Action and Host Game menus properly recover the saved mutator list, when the Mutator menu is not opened | |
| Fixed an incorrect call to WorldInfo.TravelFailed, and fixed the 'Incorrect Password' dialog not asking for a password |
| No longer disable achievements for mods that don't contain code (maps and custom characters) | |
| Fixed issues with weapons respawning with Duel and with WeaponsRespawn mutator | |
| Reduced visibility of DM beacons in darkmatch | |
| Fixed greed exploit with redeemer | |
| Updated russian localization | |
| Removed os helper workaround for Windows 2003 server, now that we have a better fix | |
| Fixed low gore issue with Titans | |
| Fix for wrong team shader in rare cases | |
| Fixed dropflag command not working. Also fixes a CTF exploit | |
| Fixed excessive link beam decals for listen servers | |
| Fixed warfare orb not showing up on minimap on second and subsequent rounds on map where teams switch sides | |
| Reduced damage to nodes/cores from dead Titan explosion | |
| Reduced damage Titans do to nodes/core with weapons | |
| Titan melee doesn't knock down spawn protected players |
| Fixed problem where maplist entries contain unwanted whitespace, and move invalid maplist entries to a separate 'BadMaps' list, instead of just deleting them | |
| Fixed bug where the advertised game was wrong after switching gametypes, but only for the startup gametype | |
| Fixed bug with password being removed from URL, during non-seamless travel on the same server | |
| Fixed bug where the current game profiles mutators would be carried over into other gametypes | |
| Added 'MapReplayLimit' to UTMapList; this overrides the same value in UTMapListManager, unless set to -1 | |
| Added code to trim down the size of server details results when they become too large, fixes problem where servers would not be advertised | |
| Adjusted vote code to end vote rounds early, when all players have voted, and to switch map immediately instead of respecting the 'EndTimeDelay' and 'RestartWait' settings | |
| In endgame votes, forcibly extend the first vote round by 16 seconds (i.e. the time it takes for the vote menu to popup) | |
| Added admin-only buttons to the vote menu, which allow admins to force a winning vote | |
| Fixed non-seamless travel client timeout disconnects | |
| Now consider server "pure" with same rules as achievements (custom maps, characters, and Epic mutators + webadmin allowed) | |
| Adjusted mutator voting to properly account for mutators in the game profile settings (both added and excluded mutators) |
| Fixed problem with cooking with -mod and ModShaderCache | |
| Fixed map makers unable to cook when using Titan Pack assets. May need to delete GlobalPersistentCookerData.upk from My Games\Unreal Tournament 3\UTGame\Published\CookedPC | |
| Added mutator hook for blocking team changes |
| Fixed WAR-Confrontation raptor exploit | |
| Possible fix for darkmatch memory leak | |
| Added refshadercache to patch, so titan content will have shaders compiled | |
| Fix for reported rare WAR-Floodgate crash |
| Source: | BeyondUnreal |
| Related: | Unreal Tournament 3: Titan Pack and patch 2.0 released |
| Download: | Atomic Gamer |
| BeyondUnreal | |
| WorthPlaying | |
| FileShack | |
| GamersHell |
| ADVERTISEMENT |
SoB^Neoto (SoB ) 10 May 12:52 | |
noobX wrote: oh another patch for this superactive game? epic must be really bored LOEL | |
{DUB}A$s»xXx«° ({DUB} ) 6 May 14:48 | |
Hektor wrote: {DUB}A$s»xXx«° wrote: I would try it if i could get past the startup splash screen tbh. Thousands of people got the same problems with this. Im using vista 64 bit and i think the problem is linked to that. lol man. the only trick is a simple ";" char. like this: UTEngine.ini [FullScreenMovie] ;StartupMovies=Copyright_PC ;StartupMovies=EpicLogo ;StartupMovies=MidwayLogo ;StartupMovies=UE3_logo ;StartupMovies=Nvidia_PC ;StartupMovies=Intel_Duo_Logo ;StartupMovies=UT_loadmovie1 Il try it out, i couldnt find a fix for it. Cheers mate | |
| R3nO ($.$. II) 6 May 13:28 | |
They could at least fix 'reconnect' issue, so you dont need to type it two times... | |
| cgc|vitz (cgc|) 6 May 07:35 | |
well... ut3 is a good game indeed. But i dont even compare it to UT1. Would be great if you made a UT Live just like Quake live... a UT with better netcode... cause thats the only thing UT1 has that sux... it's netcode :P think about it. Afterall UT1 still has the most active community after 10 years in different mods so give it a try imo! | |
inter (eMpathy ) 6 May 07:11 | |
need to can off the effort for patches. and make a proper game again like ut99. | |
*VoM*bingo (*VoM* ) 6 May 05:24 | |
«°C»Spirit_uS wrote: it runs perfectly on my ass at least something in you is working better than your mouth | |
| FCE2|Cryton (FCE2) 6 May 05:23 | |
Now I have to get used to not double-clicking | |
| QuadmanSWE (QuadmanSWE) 6 May 03:32 | |
Great, still no way to remove the nametag that pop ups over teammates heads in tdm? | |
Hektor (!D ) 5 May 18:02 | |
{DUB}A$s»xXx«° wrote: I would try it if i could get past the startup splash screen tbh. Thousands of people got the same problems with this. Im using vista 64 bit and i think the problem is linked to that. lol man. the only trick is a simple ";" char. like this: UTEngine.ini [FullScreenMovie] ;StartupMovies=Copyright_PC ;StartupMovies=EpicLogo ;StartupMovies=MidwayLogo ;StartupMovies=UE3_logo ;StartupMovies=Nvidia_PC ;StartupMovies=Intel_Duo_Logo ;StartupMovies=UT_loadmovie1 | |
*VoM*Kensei (*VoM* ) 5 May 14:00 | |
[GD]NoStyLe^ wrote: epic fail posts like this start to become sad. the epic joke worked.. 2 years ago. Anyway i don't see what is "epic fail" about a patch. But well... nostyle is the name... | |
Hldr (~{TOE}~ ) 5 May 13:48 | |
This game is fun... | |
[GD]NoStyLe^ ([GD] ) 5 May 13:47 | |
epic fail | |
| [20]srø (20) 5 May 10:08 | |
I've had it run flawlessly on both my Vista x64 systems. As far as UT3 could be expected to run flawlessly before patch 2.0 anyway. | |
| «°C»Spirit_uS («°C») 5 May 07:38 | |
it runs perfectly on my ass | |
*VoM*bingo (*VoM* ) 5 May 07:33 | |
{DUB}A$s»xXx«° wrote: Im using vista 64 bit and i think the problem is linked to that. It runs perfectly on my vista 64bit. | |
{DUB}A$s»xXx«° ({DUB} ) 5 May 07:19 | |
I would try it if i could get past the startup splash screen tbh. Thousands of people got the same problems with this. Im using vista 64 bit and i think the problem is linked to that. | |
| toxa.nf (eX) 5 May 06:19 | |
*VoM*Kensei (*VoM* ) 5 May 05:51 | |
"a bit late" posts make little sense, this comes after the titan pack. so this ain't .1 , it's .6 or something Anyways, nice that epic still works on it LETS TRY IT OUT | |
| Synare ([«GM»]) 5 May 03:56 | |
better late then never | |
Hektor (!D ) 5 May 03:08 | |
iG|nakkait wrote: goty > anycrap > ut3 2k4>ut3>any goty or ut | |
| -Zlodey- ({SG}) 5 May 01:24 | |
This is all because they working more on GoW than UT. | |
| Nodis (Nodis) 5 May 01:09 | |
nice! =) | |
| Matsy (sh1ver) 4 May 22:57 | |
ALOT too late... | |
| kE ~ Killereye ([GoC]) 4 May 21:33 | |
AcidSlam«X» wrote: No dont bother plz It could work if they made something like UT Live though, like ID is doing now with quake 3. Maybe a bit more features for clans and it could be just perfect for a revival of UT! | |
AcidSlam«X» («X» ) 4 May 19:54 | |
<{xan}>Malevol3nt wrote: blablabla get started on UT4 allready.. No dont bother plz | |
| iG|nakkait (iG|) 4 May 19:46 | |
goty > anycrap > ut3 | |
<{xan}>Malevol3nt (<{xan}> ) 4 May 19:31 | |
blablabla get started on UT4 allready.. | |
pTr` (]-AsM-[ ) 4 May 19:20 | |
useless | |
eX`BioHaZarD / bayo (eX` ) 4 May 19:19 | |
A BIT LATE. FAIL. | |
| noobX (noobX) 4 May 19:04 | |
oh another patch for this superactive game? epic must be really bored | |