Version 1.3.2 patch notes:
| | Adjusted the Orbital Bombardment ability to increase damage. Outer radius increased to 150 from 100. |
| | Fixed an issue in the campaign where one point was getting auto-allocated at level-up if the player resumed an old campaign. |
| | Made changes to the Mekboy mines. The mines now do drastically less damage and suppress infantry. |
| | Adjusted lighting on 6P Tiber Outpost. |
| | Fixed an issue where Guardian squads would switch to melee stance if upgraded with a Warlock, then with Battle Equipment. |
| | Regenerated AI tuning data. |
Relic also revealed that it's already hard at work on the next official v1.4 patch, which will bring many bug fixes, a balance update, new maps, and some awesome new features. An estimated release date was not provided, as "it's too early," says the developer.