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News Tuesday 23 June 2009


Call of Duty: World at War version 1.5 patch details
by: Kincaid

In addition to the second map pack already released for the Xbox 360 and PlayStation 3 earlier this month, the message board post on the game's forums the patch is looking at fixing the following:
    CO-OP hosts can now kick players from their lobby
    Improved dog spawning in MP
    Addressed an issue with Zombie pathing
    Fixed an instance of the player model displaying incorrectly
    Some unhandled exception errors have been addressed
    Improved server browser’s refresh functionality when the Source is set to ‘Favorites’
    Added support for CODTV
    “cg_DrawFPS 1” now only displays FPS and cg ms/frame
    Added RCon command "teamstatus" to display players’ team information
Additionally, some added functionality for modders is expected with the update. Details include:
    Mods: Added joinsquad script function
    Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters
    Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps
    Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error
    Mods: Increased the amount of mods displayable in the Mods menu
    Mods: Fixed a crash related to the mod.arena file
With regards to map pack 2, the forum post added that support was continuing, but no specific information can be provided yet. More information about map pack 2 can be found here.

Last week, it was reported that over a million downloads of map pack 2 for Call of Duty: World at War had been sold, whilst 11 million copies of the game had been sold since its release last November.
Source: Big Download
Related: Call of Duty: World at War map pack 2 screenshots and details





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Comments:(19)


Badb0y (ESR)  17 Jul 2009 23:30
who let the dogs out, wuff wuff!
SpoX (H2k )  3 Jul 2009 10:55
They still don't get it, do they... gosh
So much energy in a dead game, rather see them doing this much work on CoD2 or CoD4
Ravenfield (MxD)  1 Jul 2009 14:30
Amka wrote:
can programmers move cod5 codtv to cod4?


I support this suggestion d=(>_<)=b *thumbs up*
Rider (easynet)  27 Jun 2009 12:48
Added support for CODTV
BronsoN (BronsoN)  25 Jun 2009 14:25
!ntX* wrote:
SoLiD wrote:
The only reason why it isn't popular is because this game requires skill and people are just to nooby to get it.

Allso because they made it to quickly after CoD4 ^^

yes.. it really requires skills to drop airstrikes, drive tanks or sent the dogs out to do the dirty job for ya...

the reasons u give are brainless... the main reason PC gamers dont like it is because this game was developed for console market on console platforms (--> controller)... this becomes clear when playing it on pc with a mouse and keyboard which is totally shite
maps that (with the exception of just 1 or 2.) aint suitable for online tactical gameplay.
Therefor this is a game for the 'fun'players that get aroused by playing zombie 24/7 and not for competetive gaming.

thats why cod5 is a big failure
cod4 was also made for console,,spray n pray game, and its the main reason why cod4 is a succes, everyone can hide in a corner and get kills, so even noobs got a fairly good chance against skilled players.....imo they should have made it more like cod2 without wallbanging, more recoil on certain weapons and so...then it actually would be worth playing,,but as it is now(most random game ever)
!ntX* (~{B4U}~ )  25 Jun 2009 07:50
SoLiD wrote:
The only reason why it isn't popular is because this game requires skill and people are just to nooby to get it.

Allso because they made it to quickly after CoD4 ^^


yes.. it really requires skills to drop airstrikes, drive tanks or sent the dogs out to do the dirty job for ya...

the reasons u give are brainless... the main reason PC gamers dont like it is because this game was developed for console market on console platforms (--> controller)... this becomes clear when playing it on pc with a mouse and keyboard which is totally shite
maps that (with the exception of just 1 or 2.) aint suitable for online tactical gameplay.
Therefor this is a game for the 'fun'players that get aroused by playing zombie 24/7 and not for competetive gaming.

thats why cod5 is a big failure
Bullet_Magnet (Bullet_Magnet)  25 Jun 2009 06:11
5th patch will finally sort this issue out:
"CO-OP hosts can now kick players from their lobby"

oh congratulations on your vigorous bug testing treyarch
SoLiD (GmG)  25 Jun 2009 03:58
The only reason why it isn't popular is because this game requires skill and people are just to nooby to get it.

Allso because they made it to quickly after CoD4 ^^
daZza (pLy. )  24 Jun 2009 10:25
They want to make it loads popular to the pc players.
It's a very popular console game though, there are even more CoD5 players @ xbox 360 than CoD4 pc players.
Bringing CoDTV to CoD5 would could be their last hope to make the community grow. In vCoD there was CoDTV and vCoD is still the best game ever made. vCoD had the thingy that no other CoD had or ever will have.
extract^ (extract^)  24 Jun 2009 10:03
ridicules ...
rwv` (CB)  24 Jun 2009 09:16
The official Call of Duty forums has some new details on patch v1.5 and map pack 2 for Treyarch's popular World War II shooter.


popular, just look at the activity in the ladders
MAXX___ (#bA )  24 Jun 2009 07:24
late :/
crisis (NO_CHANCE)  24 Jun 2009 06:28
hahahah soz4BIGLOL@TREYARCH
Amka (play3d.ru/)  24 Jun 2009 03:13
can programmers move cod5 codtv to cod4?
OutSider (OutSider)  23 Jun 2009 23:09
ROFL CODTV
Netram. (Netram.)  23 Jun 2009 21:40
HAHAH CODTV
ArnO (Overide )  23 Jun 2009 18:03
CoDTV on WaW, epic fail
figgernace (.:iE/ )  23 Jun 2009 16:46
CODTV WTF? AHHHHHHHHHHHHHH NERD RAGEEE.
SJON (cloud.9 >)  23 Jun 2009 16:43
dear god.. codtv for a dead game

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