Hi there folks , don't you think it's the time to remind you some rules? I think so (they've been updated) !
Allowed player list :
The cup started , that means that your team APL = Allowed player list
is been generated , so from now on , if you want to add a new player
( don't forget the rules about Clans and Players
) , you've to add him also to the APL list by clicking on "Add new allowed player" in your team menu
General match rules :
Server Negotiation :
A match is played on 2 maps, mapwins are used to determine the outcome of the match.
If the match is played on two servers, clan A's map is played on clan B's server and vice versa.
Clans are free to choose their map from the map list. Play a map which is not listed in the gametype map list is punished with a yellow card
and a forfeit loss (10-0) for that map.
Each team can choose their starting color on the map chosen by the opponent.
Draws are not allowed
Remove the played map(s) from the map list.
Take turn eliminating the maps, the first team to ban will be always the same, the remaining one will be the played one.
This goes on until the match ends.
. Each Leagues Grand Final is either played with the "Best of Three" system. First team who won two maps will be the winner of the cup.
Grand Finals are played the same way as Playoff matches, using same procedure if the match ends in a draw.
Every match between an european team , and a non-european team has to be played in a neutral server , to avoid the ping difference.
During this Summer Cup there WON'T
be wildcards , that means you can't use it anymore.
IRC Negotiation :
Before the Match
Meeting on IRC before the match:
Meeting time = 30 minutes before starting time.
Deadline time = 10 minutes before starting time.
Starting time = the scheduled starting time of the match.
If one clan has not a single representative present 10 minutes before the start, then the other clan may immediately decide on the server. This clan is free to change its server decision later on if the opponent has shown up.