International Railgun Assoc. judge
 
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Reputation
1

4
1
3
Total number of votes: 9 (list)
Average ranking: 3.5556
Activity
=I.R.A= have played a total of 19 matches, of which they challenged 9 themselves.
The number of 'Noshows' of =I.R.A= is 1 (0 in the past 30 days).
The number of forfeit losses of =I.R.A= is 1 (0 in the past 30 days).
The past 30 days they played matches in 0 different ladders.
=I.R.A= is or has been involved in 1 matchconflicts (list).
of which they started 0 themselves.

Matchreports
Below are the matchreports that opponents of =I.R.A= wrote. This will give you some idea about them.

First game was played on w4 (IRA map). IRA managed to cap fast in the begginning of the game, it was a very close game, eM got a cap in the middle of the game after a nice shot by whaz (if i remember) that killed the flag carrier when he was in their base. eM teamwork wasnt at his best during this game and IRA got another cap and eM couldnt come back. Ended 2-1.



Second game was played on wcp17 (eM map). Here, it was eM's turn to cap first and IRA couldnt do anything. Hollow and bam worked well together to keep the base clear and nutty as usual played well on this map. IRA tried pretty hard tho but didnt manage to get a cap Ended 5-0.



After elimination, tie breaker was played on wxs1. On this map again eM managed to cap very fast, after 3 mins they already had 3 caps. Again here, it was pretty hard for IRA, eM are used to play this map and it showed, they had great team work and everyone played well on thier positions. Ended 4-0.



ggz all, was fun
First match was in IRA server, on q3wxs1. IRA took the lead early and kept it. We just couldn't get our offense organized. IRA had the three-man rush and overwhelmed our defense. Very nice, IRA.

I believe we lost 5-1? Please correct me if I'm wrong.
(I didn't get a screenshot, if IRA wants to post that would be cool)

Second game was in xc server, map q3wcp9. M1n1 has some crazy offense here, and mouse really has the defense down. I more or less just ran around killing people, contributing little to the team. But, m1n1 was able to get a few rapid captures and once we got a flow down, it was easy to keep it up. Good game all around guys.



Tiebreaker was on map q3wcp18, after elimination. Again, once we fell into a groove, we brought them back right after another.


Very good games, IRA. Good sports, good players. Hope to do it again.
Overall it was a nice hard games, no whine, no aim, no third map.. gg


------------------
gg
First map - q3wxs1

Second map - q3w4

after elmination we played on q3wcp17 it was great

gg's

First and third map were really close. At least we could win 2nd map by much, so we had server advantage in 3rd, or the game could have ended differently .)