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Suggestions for new ruleset on CB 8v8 Conquest - Dande - TB - Tue 28 Dec 00:26
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Topic^
warning wall of text

minimum: 6on6 - 12on12 :maximum
All matches are played with latest WarCon

Server Settings:
Punkbuster: on
TeamBalance: off
KillCam: off
Crosshair: on
Hardcore: off
MiniMap: on
MiniMap Spotting: on
NoVehicles: off
Spot3D: off
ThirdPersonVehicleCameras: on

Other:
BleedRatio: 100
TicketRatio: 100
ForceTickets: 200 (200 tickets on all maps)
RoundTime: 1200 (20 minutes)

Maplist:
• Arica Harbor
• Panama Canal
• Atacama Desert
• Laguna Alta
• Laguna Presa
• Port Valdez
• Nelson Bay
• Desert Oasis
• Harvest Day
• White Pass
• Heavy Metal


********************************

Allowed Weapons and Gadgets:

Assault
AEK-971
XM8-P
F2000
AUG
M416
40 MM SMK (Smoke Grenade)

Engineer
All weapons
RPG-7

Medic
PKM
M249
T88 LMG
XM8 LMG
MG36

Recon
M24
T88 S
SV98
SVU
GOL
M95
C4 (no C4 on vehicles or infantry)

Secondary weapons
M9
MP-443
M1911
MP-412
M93R

All kits weapons
WWII M1A1 Thompson
M14 Mod 0 Enhanced
G3
WWII M1 Garand

Allowed Spec #1
LW PACK (Lightweight Pack)
AM UPGR (Ammo Upgrade)
Red Dot

Allowed Spec #2
MGNM AM (Magnum Ammo)

Allowed Spec #3 : (Allowed Vehicle specialization)
All

*********************************************
Not Allowed Weapons
Assault
AN-94
M16
40 MM GL (Grenade Launcher)
40 MM SGN (Shotgun)

Engineer
M2 CG (Carl-Gustav)
M136AT4 (AT-4)
AT MINE

Medic
M60
MG 3

Recon
VSS
MORTAR

Secondary weapons
Tracer

All kits weapons
870 Combat
Saiga 20K Semi
SPAS-12 Combat
USAS-12 Auto
NS2000
RE:Suggestions for new ruleset on CB 8v8 Conquest - Phoenix - -MR-  - Fri 31 Dec 21:27
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Signup as Admin, maybe you can change something
RE:Suggestions for new ruleset on CB 8v8 Conquest - [-PB-]Raven - [-PB-]Raven - Sat 1 Jan 18:38
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Hey, Firstly, i disagree with Crosshair- On, the game is ment to be hard, so playing whitout a crosshair is the key to be a elite player.

MiniMap: on
MiniMap Spotting: on
Also these are crusial points in the game, if you are in clanbase, i dont see why would you want to play the game online in (easy mode), that ruins the whole point of clan vs clan games.

Imo, the clan vs clan games should be challenging and most of all when a clan is moving into a clan vs clan matches the clans should be skilled( well not so elite skilled but atleast to have some skill, and to be able to play whitout minimap(wich shows a good knowlage of the game when you know the maps) and mainly minimap spotting is considered a (easy mode ) in most of the communityes when i have asked for a clan vs clan training matches.

RoundTime: 1200 (20 minutes)

Why have time limit when you have tickets anyway. . . whats the point?



C4 (no C4 on vehicles or infantry)

Well i kinda agree on this but atleast the vehicles should be free for all, if you get a chance to blow up a (tank, helo,or other vehicles) then by all means that just shows how good you are if you are able to blow a enemy tank whitout a engineer,but i totally agree on the no C4 on infantry, imo its really lame to use c4 on inf to score wins/kills.
RE:Suggestions for new ruleset on CB 8v8 Conquest - Dande - TB - Mon 3 Jan 02:21
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Don't know which community you are referring to, but the settings I have set up here is what has been used in clanwars since the game came out.

The timelimit is there to not let the rounds drag out. And matches is usually played on schoolnights/workdays etc
ex: On Panama Canal which there is 4 flags can easily become a stalemate with 2 flag each (if the clans are relatively equal skilled) and a round could last 40min+ before one team gets 0 tickets.

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