News Tuesday 28 September 2010


Ladder Rules Updated! EuropeMoH: Allied Assault
by: Kinek, 28 Sep

  • Optional rules
  • "Old rule" wrote:
    Anti-cheat: the selected anti-cheat must be used and players must have the corresponding GUID added in CB (check GUID's chapter).
        * UAC2 & record from mohaa.exe

    changed into:

    New rule
    Anti-cheat: the selected anti-cheat must be used and players must have the corresponding GUID added in CB (check GUID's chapter).
        * None
        * Demo-only (record from mohaa.exe) - default
        * UAC2 + demo



  • Demos and screenshots
  • "Old rule" wrote:
    All players must record demos from the whole match in 4 parts. This means after every side you have to make a new demo. This due the fact that admins or players can't rewind or fast forward their demo's. Demos can be requested and must be kept until the result has been accepted on ClanBase. If you demo is NOT divided in 4 parts you will lose by forfeit!

    changed into:

    New rule
    All players must record demos from the whole match in 2 parts (or 3 in case 3 maps are played). This means that you have to record a new demo on each map. This is due to the fact that admins or players can't rewind or fast forward their demo's. Demos can be requested and must be kept until the result has been accepted on ClanBase. If your demo is NOT divided in 2 (or 3 in the case mentioned above) parts you will lose by forfeit!



    "Old rule" wrote:
    The amount of in eye demos that can be requested are: 1on1: all, 2on2: 1 per map, 3on3: 2 per map, 4on4: 3 per map, 5on5: 4 per map, 6on6: 5 per map etc. 1 demo is a 1 complete map demo of one player. A clan can only request demos once after a match, other requests apart from the first one will be ignored. Failure to upload requested demos or uploading demos that are broken or missing will lead into a forfeit loss.

    changed into:

    New rule
    The amount of in eye demos that can be requested are: 1on1: all, 2on2: 1 per map, 3on3: 2 per map, 4on4: 3 per map, 5on5: 4 per map, 6on6: 5 per map etc. 1 demo is a 1 complete map demo of one player. A clan can only request demos once after a match, other requests apart from the first one will be ignored.
    This request can only be made during the first 48 hours after the actual match time. When the request has been made, the other clan has 48 hours to upload the requested demos. Failure to upload requested demos or uploading demos that are broken or missing will lead into a forfeit loss.



    "Old rule" wrote:
    All screenshots made by UAC 2 must be uploaded within 48 hours after each match. The failure to do so will result in a forfeit loss.

    changed into:

    New rule
    When UAC2 option is chosen as anti-cheat, all screenshots made by UAC2 must be uploaded within 48 hours after each match. These screenshots can be used to check if the GUID is corresponding to the GUID entered on ClanBase.



    New rule added
    The rcon status screenshot must be taken in EVERY match and sent to your opponent if requested. A clan may request new/extra status screenshot(s) when:
        * The opposing clan makes changes to their original match line-up.
        * Someone of the opponents clan leaves & joins again, even if it's the same player.
    These extra screenshots must be requested inside the server.
    The failure to do so will result in a forfeit loss. These screens will be used if foul play is suspected and can be used to trace ip's to countries.



  • Client settings
  • "Old rule" wrote:
    UAC 2 client have to be turned ON. Each player is responsible for making sure they are running it during the match and have to make sure they input the correct War ID before starting any match. Screenshots taken by UAC must be uploaded within 48 hours after each match to check if the GUID is corresponding to the GUID entered on ClanBase.
    Players must have at least 5 screenshots from each map which means at least 10 screenshots per match for each player. If a player has less than 10 screenshots per match (unless a substitute was used) his clan loses by forfeit.

    changed into:

    New rule
    When UAC2 option is chosen as anti-cheat, UAC2 client has to be turned ON. Each player is responsible for making sure they are running it during the match and have to make sure they input the correct War ID before starting any match.
    Players must have at least 4 screenshots from each map which means at least 8 screenshots per match for each player. If a player has less than 8 screenshots per match (unless a substitute was used) his clan loses by forfeit.
    Please keep in mind that you can take UAC2 screenshots manually aswell.



    Removed rule:
    "Old rule" wrote:
    In case of black screenshots follow this tutorial. The 3rd Black Screenshot violation will result in a match forfeit.



The new rules are now live.

Kind regards,

The ClanBase MoH Crew



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Comments:(4)


#4 ZIM1X (PANDA'z)  30 Sep 2010 06:43
gonna be a funny Cup
#3 Kinek ClanBase Crew member (ClanBase Crew)  29 Sep 2010 07:50
[28.sep.2010 @ 19:59] - 1st official informations, server hard drive is damaged and it is unable to boot, technician will fix the issue in 6-12 hours, after that we will sync the DNS (24h). We need to reformat the disk and copy all over again, and probably at saturday UAC2 will be back !
#2 Flavio (|v|)  29 Sep 2010 06:13
how we'll prevent '' freelancing '' without uac2 that can let us know who we are playing versus by uac2 GUID

UAC2 is down, i personally have a Cup match sunday, and one monday, and i think UAC2 wont come back in time, so how i know whos playing for them if they are in the clan and if they are not fakin nicks etc ... ?!

im also not really convinced by the demo thing only , without anticheat ...
#1 Alyson (fS)  29 Sep 2010 05:03
whole uac is offline lol