NationsCup XV - Quake Live iCTF


Poland   -  Italy 
Match:Details
Score:2 - 0
Levels:shining forces, japanese castles
Odds:55% - 45%
PotM:Vey Poland
Poland versus Italy
by: cenix
Exciting game till the last minute !

Lineup ITA
Italy kEy21
Italy Zyrinx
Italy ijie
Italy ch4in
Italy Fast
Lineup POL
Poland wendel
Poland milambeer
Poland Vey
Poland frackov

First level: Shining Forces
http://www.own3d.tv/instaTV#/watch/499045

POL  win by 3 to 0

Second level: Japanese Castles
http://www.own3d.tv/instaTV#/watch/499131

POL  win by 3 to 2

Conclusion
Good games.



Player of the match
Team Italy 
Italy ch4in
Italy Fast
Italy ijie
Italy kEy21
Italy Zyrinx
Team Poland 
Poland frackov
Poland milambeer
Poland Vey
Poland wendel



Comments:(35)


#35 AsteriX (AsteriX)  10 Mar 2012 14:15Reply
GG guys

when i read this comments i must agree with fraxx.

Here are playing good teams, so every team can win, when they have a good day and all can lose when the other team has the better day.

But some poeple must learn to lose their matches. Thats a part of fairness gameplay, too!

Gl for the finals poland
#34 ined FraXx (ined FraXx)  10 Mar 2012 02:32Reply
Wanted to give my opinion about some things, this is not to insult any1 in any way.

(taking in regard milambeers reaction, since its deleted)

Xzearo, my friend i have to disagree on ur point of view about vey. Vey is a tactical player, with good aim, pretty much like zyrinx. But this tournament has so many different situations that its impossible to say that 1 player was the best. Its always a team effort, without ur team u wont get the scores u get now.

Also on the camping part of poland i dont quite agree, with vey and frackov the polish team has alot of dynamic (see the vids).

About the lag, i can understand that if ur playing with average ping 80/100 that many players seem warpy to u xzer.

Spain was a great team and italy too, and i was surprised by their level of skill.

i enjoyed this tournament and it was a nice chance for players to show what skill they obtained in the past few months. But the hardest test comes after the matches, if u can show modisty, take a loss, and respect for ur team and ur opponents.

Greetz
#33 milambeer (gHa )  7 Mar 2012 00:20 
(This message has been deleted by a Moderator.)
#32 XZeaRO (XZeaRO)  6 Mar 2012 20:41Reply
What things we can read around here,vey better than zyrinx? xDDD,zyrinx its best player of this nations by difference,sad thing its a team of warpers reach the final and even more sad would be if they win the nationscup,a team with 3 campers and one attacker,all warping.
Vey its worst player of nations and by warpers only behind of wendel.
#31 kEy21 (ITA )  6 Mar 2012 17:11Reply
Note: the following comment is to be intended as a joke.

One of the definitions of luck is: "The happening of something statistically not probable"

The fact that we were able to group previously isn't a factor influenced by luck, because it statistically is supposed to happen alot of times during a game (a bit more or a bit less depending by luck, yes)

Also, even if we died before that situation, any spawn would have been the same good for us, except the one in the enemy garden, which beeing only one spawn, was not probable to happen.

However, the chance of that return to happen can be calculated like this. Considering that the average accuracy is around 50%, that 33% of the spawns are in base, that you had 4 players, and that the netfrag was almost equal with the other team, the chance of that happening would be about 1/2*1/2*1/2*1/2*2/3*2/3*2/3*2/3*1/2= 1/162.

That means that in the same situation (with the same players, and with the same dynamics), statistically speaking, we would have capped 161 times, and you would have returned the flag 1 time, which was what actually happened in that one game.

But anyways, it happens, last time we won a practice on siberia vs ESP by luck too, we have no problem to admit this, it's a part of the game.
Sometimes luck influences the game in favour, sometimes not in favour, and sometimes it doesn't influence the game (for example the first map or the map we lost vs FRA wasn't influenced by luck)

Also as I said, you probably would have won the eventual third map anyways, and luck was not the only factor in that map, but one of the factors (skill was first factor, our mistakes second factor, and luck third factor), as it is inevitable to be.
#30 wendel (POL )  6 Mar 2012 12:40Reply
Move on maybe?
#29 milambeer (gHa )  6 Mar 2012 09:53Reply
That is surprising for me, it would mean that you all have survived for 30 (?) seconds of game without dying... I bet if you could focus your attention on the top left screen, there wouldn't be a moment without messages who railed who appearing. You died around 320 times and it means that every 4s somebody from your team was getting killed;p

And yeah respawns are a part of game so still my thesis is that they could help you before in setting your spots, forming some groups or something...

Still I am not so much into analyzing any match but the point is that I wouldn't say anything here is black or white;P If you would put 10 secs of game out of the rest of content then maybe... but it makes me wonder what happened earlier and if it was possibly something that had some bigger impact on the next 10 crucial seconds:P
#28 kEy21 (ITA )  6 Mar 2012 06:28Reply
milambeer wrote:
just hypothetically ALSO thanks to respawns you were capable of reaching your base? ;>


No, because we didn't die
#27 milambeer (gHa )  6 Mar 2012 01:04Reply
just hypothetically ALSO thanks to respawns you were capable of reaching your base? ;>
#26 kEy21 (ITA )  5 Mar 2012 20:54Reply
nunra wrote:
kEy21 wrote:
"The amount of in eye demos that can be requested are: 1on1: all, 2on2: 1 per map, 3on3: 2 per map, 4on4: 3 per map, 5on5: 4 per map, 6on6: 5 per map etc. 1 demo is a 1 complete map demo of one player."

We requested 3, and all were posted.

Ok, guess this rule is kinda newer than it was in last nc, and i didnt know about it. My bad then


Yeah, on noghost we were using a noghost-only rule, while here we are using the global demo rule.
#25 nunra (UC )  5 Mar 2012 20:49Reply
kEy21 wrote:
"The amount of in eye demos that can be requested are: 1on1: all, 2on2: 1 per map, 3on3: 2 per map, 4on4: 3 per map, 5on5: 4 per map, 6on6: 5 per map etc. 1 demo is a 1 complete map demo of one player."

We requested 3, and all were posted.


Ok, guess this rule is kinda newer than it was in last nc, and i didnt know about it. My bad then
#24 kEy21 (ITA )  5 Mar 2012 20:46Reply
nunra wrote:
kEy21 wrote:
nunra wrote:
ch4in wrote:
thx milambeer. Still missing vey and frackov's demos.

Still they dont have to send you them.

And why there is non from italian players?

We requested demos, they had to send them, and they did.

They didn't request demos, milambeer asked for zyrinx's demos ironically as a joke.

As i remember you can request only one demo not four.


"The amount of in eye demos that can be requested are: 1on1: all, 2on2: 1 per map, 3on3: 2 per map, 4on4: 3 per map, 5on5: 4 per map, 6on6: 5 per map etc. 1 demo is a 1 complete map demo of one player."

We requested 3, and all were posted.
It was really interesting to see certain key situations from 3 players' perspective.
#23 nunra (UC )  5 Mar 2012 20:45Reply
kEy21 wrote:
nunra wrote:
ch4in wrote:
thx milambeer. Still missing vey and frackov's demos.

Still they dont have to send you them.

And why there is non from italian players?

We requested demos, they had to send them, and they did.

They didn't request demos, milambeer asked for zyrinx's demos ironically as a joke.


As i remember you can request demos from only one person not four of them.
#22 kEy21 (ITA )  5 Mar 2012 20:42Reply
nunra wrote:
ch4in wrote:
thx milambeer. Still missing vey and frackov's demos.

Still they dont have to send you them.

And why there is non from italian players?


We requested demos, they had to send them, and they did.

They didn't request demos, milambeer asked for zyrinx's demos ironically as a joke.
#21 kEy21 (ITA )  5 Mar 2012 20:41Reply
Thanks for the demos, I watched the dynamics of the return in Japanese Castles.

From your point of view it looked much more easier than how it looked from our point of view. But very good timing, no missing and a bit of help with noone spawning in the base spawns.
#20 nunra (UC )  5 Mar 2012 20:38Reply
ch4in wrote:
thx milambeer. Still missing vey and frackov's demos.


Still they dont have to send you them.

And why there is non from italian players?
#19 frackov (frackov)  5 Mar 2012 18:59Reply
sorry for this time delay... i was at school so i couldn't upload it earlier. Here you have requested demos from our last game.


shining: http://www.mediafire.com/?aeoh9m8i6b10ecc
japanese: http://www.mediafire.com/?le6z3izer1zhbmk
#18 milambeer (gHa )  5 Mar 2012 17:42Reply
Vey uploaded his demos as well, you can find them in the same folder
#17 ch4in (ITA )  5 Mar 2012 17:16Reply
milambeer wrote:
http://milambeer.website.pl/demka%20ql/ this folder contains a requested demos -> just check the name, both are called map_2012_03_04 (or just look at the date of last modification)

if you would win any map, I hope you would also mention your luck


thx milambeer. Still missing vey and frackov's demos.
#16 kEy21 (ITA )  5 Mar 2012 17:04Reply
Just to clarify my post too, I never meant to say that you won just because of luck.
You won because of great play, great players, some mistakes by us and some luck; it is inevitable that in a close match the victory can be determined by that too.

Said that, even if we won Japanese, you probably would have won the remaining map, so it didn't matter that much.

I think people tend to "overrate" zyrinx as you say, because it is is more difficoult and funnier to watch, to see a player constantly running while fragging than a player that is always still, aiming at corners and spawns. He plays as o and has the net of a mid.
Me, or you or whoever is playing defensively are barely shown in the streams, for that reason.
#15 wendel (POL )  5 Mar 2012 14:55Reply
.
#14 wendel (POL )  5 Mar 2012 13:46Reply
We all have big respect for team Italy and we would really have to try hard to find anything to change it.
#13 milambeer (gHa )  5 Mar 2012 13:28Reply
for me he is 555 steps above in being overrated;p before we started the match I told my teammates that if they see zyrinx, the only reasonable move they can do is to run away from him! After we finished I asked if anyone of them would like to join my new religion, you can guess who is god for us:P Oh and as the part of cult I would like personally (not as representative of team poland or sth) kindly ask (or even beg!) for Zyrinx demos, I would like to have 40 minutes of pure pleasure while looking at every excellent move he does

I am very sorry if by posting any message here I offended anyone of you - now I am really serious, I thought that we were just exchanging our opinions. You probably do not consider my approach as a friendly - just to let you know I tried to demonstrate my opinion in most acceptable way but yeah, it turned out it is still pretty controversial.
#12 ijie (ijie)  5 Mar 2012 13:08Reply
without apologies or excuses ... I saw two games very well balanced ... and I was hoping for an friendly end.
I think we could do much better, but in front of us was a very prepared team .. play together for a long time and therefore have a good team play ... for some of us had our first experience in ictf (see me) and are here to get these results without much training is not the best but definitely positive!.
milambeer and I'm sure vey is honored to be compared to zyrinx ... but for me zyrinx in general skills is 10 steps above (just my opinion).
#11 milambeer (gHa )  5 Mar 2012 12:24Reply
the only obvious luck for me is Vey's good performance during matches against you ;p he was a zyrinx of polish team if he deserves such a compliment haha:d

if I could choose between having luck and just being in a good shape, I would definitely pick the second option - in my opinion you had a great chance to win against us yesterday. From my perspective it is tough task to find a difference between Italy from yesterday and from one month ago when we played some friendly match.
#10 kEy21 (ITA )  5 Mar 2012 11:45Reply
milambeer wrote:
http://milambeer.website.pl/demka%20ql/ this folder contains a requested demos -> just check the name, both are called map_2012_03_04 (or just look at the date of last modification)

if you would win any map, I hope you would also mention your luck


Well, it is a fact that you were more lucky this time, most of the spectators who watched the stream noticed (you can't arrive in 4 to return the flag in base without lucky spawns f.e.)

You probably would have still won first map, while we could have won second, but luck is a part of the game, as are mistakes by players, so of course no complaints

Sometimes we won some maps, because we were more lucky too, it happens all the time

We did 3 big mistakes where we could have capped (me watching down instead of up, when flag was in stairs close to base, me blocking zyrinx while he was about to run for a cap, and ch4in covering zyrinx in the wrong direction in the last minute), so our bad and good job to you

gg's
#9 milambeer (gHa )  5 Mar 2012 11:30Reply
http://milambeer.website.pl/demka%20ql/ this folder contains a requested demos -> just check the name, both are called map_2012_03_04 (or just look at the date of last modification)

if you would win any map, I hope you would also mention your luck
#8 ch4in (ITA )  5 Mar 2012 10:42Reply
wendel wrote:
u mean u want the demos yes?


Yes, Wendel if is not a problem

Thx!
#7 Burzyk (Burzyk)  5 Mar 2012 10:27Reply
Very nice! Good job milam @ middle
#6 wendel (POL )  5 Mar 2012 09:44Reply
u mean u want the demos yes?
#5 nunra (UC )  5 Mar 2012 06:32Reply
ggs and gratz

4th instaNC final in a row with Poland in it, i like!

my vote for milam

o/
#4 ch4in (ITA )  5 Mar 2012 01:21Reply
gg guys and congratulation to luck eehmm sorry to POLAND
I hope not to be too intrusive in respect of you, but

1:I need to understand what were my mistakes especially in the recoveries of the flag on both maps, so I kindly ask if you can see the milambeer,vey,frackov demos (remember on both maps).

2: i must see the dynamic about first recover and capture flag by poland (WCP5)

3: i must to see dynamic about recover on 1-1 by poland (WCP1)

thx and ggs again
#3 wendel (POL )  5 Mar 2012 00:39Reply
gg italy, gl vs hun!
#2 ijie (ijie)  4 Mar 2012 22:24Reply
ggs.
#1 cenix (QL Crew)  4 Mar 2012 22:21Reply
Shining Forces:


Japanese Castles:


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